AI Insights · Timothy · October 2022
Top 5 Business Games on iOS in Netherlands: Q3 2022 Performance
Discover the performance trends of the top 5 business games on iOS in the Netherlands during Q3 2022, including notable increases and decreases in weekly downloads, revenue, and active users.
The third quarter of 2022 was an eventful period for the top business games on iOS in the Netherlands. Here’s a closer look at how the top 5 apps performed in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Idle Office Tycoon-Money game
Idle Office Tycoon-Money game had a strong start with a significant spike in weekly downloads, peaking at over 26K in late July. However, this number gradually decreased to around 3.1K by the end of September. The game saw a peak in weekly revenue at approximately $15.4K in late July, followed by a gradual decline, ending the quarter around $6.6K. Active users mirrored this trend, starting from 100 in mid-July, peaking at nearly 27.2K, and then stabilizing around 9.6K by the end of the quarter.
Idle Lumber Empire - Wood Game
Idle Lumber Empire - Wood Game displayed a consistent increase in weekly revenue, starting at around $831 in mid-July and reaching about $5.6K by the end of September. Weekly downloads also showed a positive trend, increasing from 1.1K to approximately 2.9K over the quarter. Active users saw a steady rise from 2.8K in mid-July to around 5.7K by the end of September.
Hotel Frenzy: Design Makeover
Hotel Frenzy: Design Makeover maintained relatively stable weekly revenue, fluctuating around $700 to $900 throughout the quarter, with a slight dip to $465 at the end of September. The app saw a decline in weekly downloads, starting from 1.2K at the beginning of the quarter and dropping to just over 100 by the end. Active users also decreased from about 2.6K in late June to approximately 1.2K by the end of September.
Grand Hotel Mania: Management
Grand Hotel Mania: Management experienced a steady flow of revenue, with weekly figures hovering around $500 to $700 throughout the quarter. Weekly downloads were relatively low, starting from 115 in late June and ending at around 124 by the end of September. The number of active users showed slight fluctuations but remained fairly stable, starting at around 3.1K and ending the quarter at approximately 2.6K.
The Office: Somehow We Manage
The Office: Somehow We Manage saw its weekly revenue fluctuate between $251 and $586, ending the quarter at around $279. The app experienced a significant drop in weekly downloads, starting at 166 in late June and falling to 29 by the end of September. Active users also saw a decline, beginning at 658 and decreasing to around 184 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.